Virtual Front Porch Pages

Monday, November 4, 2013

20 and Beyond

I think it goes without saying (but I'll say it anyway) that twenty years is a long time for a campaign world to last. And because I have two little boys who are increasingly interested in "Daddy's games," I don't foresee an end to The Druid Cycle. Maybe it will end when I croak, but I hope some as-yet-unborn descendant will take over and keep it going.

But that's really long-term. What about, like, next year? After our big anniversary year, what happens next? My goal for the remainder of 2013 is to drive the current storylines toward a cliffhanger, to be delivered to the players sometime around December 15. We'll then put the games on hiatus for the holiday season and pick things up again sometime in January. When that happens, I want the world to feel different. To keep the stories fresh and interesting, I want to shake things up a bit. I won't say exactly how, but by the time the aforementioned cliffhanger arrives, the players will have a pretty good idea of what's in store for 2014.

As the players know by now, their slain foe Ekhis has an extensive network of followers who continue to work toward achieving his goals. Certain players are aware of certain components of the plan, but no one has all the pieces of the puzzle. When the cliffhanger hits, all will be revealed and the scope of the enemies' plan will become frighteningly clear.

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