Virtual Front Porch Pages

Showing posts with label CCG. Show all posts
Showing posts with label CCG. Show all posts

Friday, March 9, 2018

The Horus Heresy: Legions

Sigh! Looks like Nathaniel and I will be playing yet another 40k game on our tablets...

Wednesday, March 2, 2016

MTG for Me?

I've played a lot of games over the years, but one type of game that I really haven't gotten into is the collectible card game (CCG). The most famous example of a CCG, of course, is the grand-daddy of them all, Magic: The Gathering. This game has been out for more than two decades, and yet I don't think I've ever even watched a game of Magic, to say nothing of playing one.

Well, perhaps that's about to change. My local comic book store is now starting to sell some game products, and I'd like to help them out. So far, they're only selling Warhammer 40k and Magic, and since I've already dipped my toe into the world of Warhammer, I figured I'd give Magic a shot. I bought a box that includes two decks of cards -- I'll rope Matthew into trying it out with me -- but not much in the way of instructions, so it may be slow going for a while, but it should be an interesting experience nonetheless.

Saturday, April 4, 2015

Game Card Holder

One of the dudes in our local board game group has started a Kickstarter to manufacture a game card holder for collectible card games, board games, and other games that involve lots of cards. Click here for the details...

Wednesday, September 11, 2013

Pathfinder Unboxing

It's here! Ready to see the awesomeness of the Pathfinder Adventure Card Game? Here's Matthew with the box. It's a big box.


The next photo shows the inside, but before I removed the cards from their wrapping. See all the extra space? The box is designed to hold many future expansions.


This game is unlike traditional collectible card games because the players select hero characters and work cooperatively toward a common goal. In that respect, it's a lot more like a fantasy roleplaying game...but without a gamemaster! (The story unfolds as the players draw cards from various decks, but the extent to which this game can tell a compelling story without a human gamemaster remains to be seen.) The base set includes one full-length adventure ("Burnt Offerings"), the first chapter in a campaign called Rise of the Runelords. Subsequent adventures will be released every two months.


There are no rules for creating a unique character, but the base set includes seven pre-made characters who should be familiar to you if you have the Pathfinder Beginner Box or if you're reading the excellent Pathfinder comic book. Shown below is my favorite Pathfinder hero, Seoni.


As you play through the scenarios in each adventure, your heroes will acquire loot! Here's one of the all-time classic treasures, a healing potion.


Scenarios take place at a variety of typical adventuring locations. I like the Treacherous Cave because it reminds me of an episode of the old Dungeons & Dragons cartoon from the '80s. (It was the episode in which Warduke captured Dungeonmaster, but I digress...)


Throughout the scenarios, you're fighting monsters (like the bugbear below), overcoming traps, searching for treasure, etc. They really cover all the bases in simulating a tabletop roleplaying game experience.


At first glance, this game looks like a blast...and it also looks ridiculously complicated. I'm sure I'll have a lot more to say about it as I start to learn the rules and play through some scenarios. Stay tuned!

Thursday, February 28, 2013

Update: Pathfinder Adventure Card Game

Click here for an update on the Pathfinder Adventure Card Game, which will be released in August. The price seems a bit steep to me (admittedly, I have no experience whatsoever with card-based games), but it sounds like a really great game!

Wednesday, January 9, 2013

The Deck of Encounters

Reading Timothy's recent post on Spellfire got me thinking about the upcoming Pathfinder Adventure Card Game. I can't wait! But more on that in another post.

Today, I'm going to reminisce about another card-based gaming product, a little gem from the '90s called The Deck of Encounters. As part of the AD&D Official Dungeon Master Decks series, this product included dozens of index-card-sized cards that each contained the necessary information (story hook, monsters, treasure, etc.) for a single tactical encounter. The cards also identified the threat level and environment (urban, dungeon, wilderness, etc.) for ease of reference.

I loved this set. I rarely used the encounters exactly as written, but they provided the seeds for a lot of adventures. They also spurred my interest in the possibility of a "DM-less" game in which a group of players can get together, week after week, for a true roleplaying experience that requires little or no preparation on anyone's part. It's a tall order, but I'm hoping the Pathfinder game can pull it off.

Friday, January 4, 2013

Spellfire

I don't remember Spellfire CCG, but then again, I wasn't as involved with D&D beyond the world that John included me in, but it's still an interesting read.



Both of these seem like something I might actually have been interested in, if only Magic hadn't been too geeky for even me.

Wednesday, October 31, 2012

Pathfinder Adventure Card Game

Looks like there's another playtest we can join. Paizo has announced the development of the Pathfinder Adventure Card Game, to be released in 2013. Check it out!