Reading Timothy's recent post on Spellfire got me thinking about the upcoming Pathfinder Adventure Card Game. I can't wait! But more on that in another post.
Today, I'm going to reminisce about another card-based gaming product, a little gem from the '90s called The Deck of Encounters. As part of the AD&D Official Dungeon Master Decks series, this product included dozens of index-card-sized cards that each contained the necessary information (story hook, monsters, treasure, etc.) for a single tactical encounter. The cards also identified the threat level and environment (urban, dungeon, wilderness, etc.) for ease of reference.
I loved this set. I rarely used the encounters exactly as written, but they provided the seeds for a lot of adventures. They also spurred my interest in the possibility of a "DM-less" game in which a group of players can get together, week after week, for a true roleplaying experience that requires little or no preparation on anyone's part. It's a tall order, but I'm hoping the Pathfinder game can pull it off.
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