We've had tons of fun over winter break trying out new games like Forbidden Sky and logging lots of time on the Xbox. One of the top experiences has been Betrayal at House on the Hill, which provides a memorable story with each and every game session. Betrayal has thematic elements that make it similar to Mansions of Madness, but it's far simpler and faster to set up and play. In our first game of Betrayal, Nathaniel played a plucky twelve-year-old boy who ended up alone in a house full of zombies. Unable to overcome them in physical combat, he had to rely on an eerie music box to lure the undead into rooms where he could trap them. After each play-through, I'm eager to try it again to see what new stories we'll discover -- that's the hallmark of a great game!
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