Virtual Front Porch Pages

Monday, July 4, 2022

Victory in Ulfenkarn!

As I predicted, there was considerable deliberation about how to mount our assault. Ultimately, we agreed to take out the initial guardians first, then split up to destroy the four phylacteries that protected the undead soul of Radukar. The vampire-lord would spawn as soon as the first phylactery was destroyed, so we needed weaken him by eliminating these magical vessels as quickly as possible. 

The subordinate vampires and undead ogres were no match for our party's prowess, so we moved into position for a near-simultaneous phylactery smashing. Nathaniel's sturdy dwarf and my nimble swordfighter moved toward the two phylacteries in Radukar's throne room, while Matthew's musket-wielding monster hunter and his stalwart priestess each headed for a phylactery in one of the adjoining wings. (The game requires you to take four heroes on each adventure, so we rotate among a couple of supporting heroes, of whom the priestess is probably the most effective.)

The destruction of the phylacteries went off almost without a hitch, and we were lucky to have Radukar spawn in front of Nathaniel's dwarf, as he was the tank of the party. The unexpected appearance of another undead ogre put the poor dwarf between two powerful foes, but I managed to move my swordfighter into position for a flurry of attacks that took down the vampire-lord and ended the game!

Here's a shot of the final scene, with the two heroes who were in the throne room for that final turn.


Since Nathaniel had been the one to open the mysterious envelope when we completed Blackstone Fortress, this time Matthew got the honor.




What secrets were contained therein? I won't give away any spoilers, but the ending was not altogether positive for the city of Ulfenkarn and its champions. The fight against evil will continue, but for now, we'll put Cursed City aside to focus on other things. It was a great game, perhaps not the novel and wildly fun experience we had with Blackstone, but the character development and legacy mechanics in Cursed City were rather more sophisticated than in its earlier cousin. The boys and I would love to see a new edition of Blackstone that incorporates all the great stuff that Cursed introduced. In any case, they're both magnificent games and we absolutely got our money's worth out of them!

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