Virtual Front Porch Pages

Saturday, July 1, 2023

Milestones

I ran my first campaign -- Earth Commanders, a superhero game using the Champions rules -- back in the summer of 1988. Although I don't have the specific start date, it was sometime after school ended, so maybe right about this time of year. Today's as good a day as any to celebrate thirty-five years of gamemastering Front Porch campaigns. I'm grateful to all the players who've joined me on this journey and shared their boundless imaginations to bring these games to life. Here's to 35 more years (at least!) of roleplaying fun!

There are a couple more milestones in 2023 that are also well worth mentioning. It's a big year for the Druid Cycle setting. Although, technically, I created this world in 1991 for the Fate of the Grand Duchy campaign (marking the first appearance of Tim W's Lwcus, one of the most important Front Porch characters of all time!), that storyline took place in the early history of the Druid Cycle world. The first campaign set in the "current" time period started in 1993 -- thirty years ago! -- with the rise of Jason's paladin Sir Roberts and Scott's cleric Stalker. If we skip ahead five more years, to 1998, we come to another milestone: the introduction of Tim W's wizard Cathbad and Kevin's cleric Senchan, who both helped shape the course of world events. A big shout-out to Scott and Jason on the thirtieth anniversary of their iconic characters, and likewise to Tim and Kevin on the twenty-fifth anniversary of theirs!

It's fitting, then, that 2023 is the year I brought my kids into the Druid Cycle setting. Why did I wait so long? Well, when the boys started playing D&D six years ago, I used my Shattered Realm setting for something a bit smaller and less complex than the Druid Cycle world, and they grew to love their characters so much that we just kept going in that world. Now I feel the time is right to get them into the big leagues, so to speak. Their first introduction to my largest campaign setting came a couple of months ago when we started an online campaign with their older cousins in Chicago. However, I have something special up my sleeve just for Matthew and Nathaniel: a second game in this world that will be a true sequel to the original 1993 Druid Cycle campaign. As the late lamented Sir Roberts might say, "Bring it on!"

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