Virtual Front Porch Pages

Thursday, July 31, 2025

New Edition

Not sure how I feel about this! The Cypher System is getting a new edition in 2026. Just when I was getting into a groove with the current rules...

Wednesday, July 23, 2025

More MM Thoughts

I'm about two-thirds of the way through the new Monster Manual. The more I read, the less I like! Here are some random observations...
  • The organization is weird. All subtypes of mephit are listed under the main entry "Mephit," but most dragons, giants, and other creatures with variants are alphabetized by subtype (e.g., you find black dragons under "B", hill giants under "H", etc.).
  • Lots of foes now inflict multiple damage types on a hit, with poison being the most common (huzzah for dwarf characters!). All hobgoblins, for example, now inflict poison damage on their attacks. It's rarely clear why, however, creatures are now inflicting these additional damage types. 
  • Lots of creatures and NPCs now have a generic at-will attack (often a multiattack) that's identical for both melee and ranged. This approach is used for spellcasters, too, where it makes these characters seem bland and flavorless. In "classic" 5e, spellcaster stat blocks included complete spell lists, but now the design seems to drive DMs to spam these generic melee/ranged attacks rather make tactical use of the spells listed on the stat block. I guess it's easier for DMs to run encounters this way, but it feels kind of boring. There are still spells identified as once- or twice-per-day options, but no longer are there formal spell lists broken out by level. 

Friday, July 18, 2025

Mighty Crabjoys

Side-note: There's a ton of merch for Superman on the DC website, but why can't I buy a Mighty Crabjoys t-shirt?!

Look Up

So I ended up getting the chance to see Superman after all -- and it was pretty great! I really enjoyed it, but it definitely felt like an MCU movie from ten years ago. I still prefer the Snyderverse in all its epic, imperfect grandeur. 

Wednesday, July 16, 2025

I'm Prone to Exaggeration

I finally got around to buying the new Monster Manual and it seems...fine, I guess. Why is it, however, that just about every monster imposes the Prone condition when it hits?

Friday, July 11, 2025

Superman

An exciting new era begins today for DC films. Superman is here! Boy Scout stuff will most likely prevent me from seeing it in the theaters, but I'm there in spirit!

Saturday, July 5, 2025

Gamebreaker

The Vanguard Saga campaign is moving slowly, but at least it's moving! I'm really satisfied with how the party has turned out. Amy, Matthew, and Nathaniel all ended up creating characters that feel true to this setting and are worthy successors to the original heroes whose epic stories were depicted with 3.75" action figures in my parents' basement when I was in elementary school. 

I'm also pleased with my choice of the Cypher System as the common ruleset for this and any other Front Porch Multiverse campaign. For Tim W's email-based Vanguard Saga adventure, and for any narrative-centric games, the Cypher System is exactly what we need. But...how do the rules stack up against a fourteen-year-old math whiz with a keen understanding of game design? As it turns out, not so well! Sorry, Monte, Nathaniel has broken your combat system. Just as he did with the far-less-sophisticated TinyD6 system, Nathaniel figured out how to create characters that are, for all intents and purposes, invincible against conventional attacks from foes that would be of an appropriate level for the party. The bad guys (and the gamemaster) are now going to need to get a lot more creative...