Virtual Front Porch Pages

Tuesday, October 30, 2012

Skills and Backgrounds

I'll start our in-depth look at the latest D&D Next playtest materials with some thoughts on skills and backgrounds.

The most important point is that skills are no longer tied to specific abilities. Depending on the context, a single skill could be applied to different ability checks; for example, Disable Device could be applied to an Intelligence check or a Dexterity check. I think this is the right move, as it makes the skill system more flexible and gives players more room for creativity.

Some reactions to particular skills:
  • The new Drive skill, as the name implies, is for driving wheeled vehicles. Timothy is going to love this one!
  • Sciences and Warfare are now included among the Knowledge skills, and I highly approve.
  • The general 4e Perception skill has been replaced by Spot, Listen, and Search, as in 3e. I preferred a single skill to cover these tasks, but I can't complain too much about this one.
  • I'm pleased that Track is a skill again.
  • Use Rope has been added to the skill list. Really? This one seems kind of pointless to me. I realize it existed prior to 4e, but there are probably a dozen other 3e skills or 2e non-weapon proficiencies that I would have picked over Use Rope for inclusion in the D&D Next core skill list.
Backgrounds remain the primary way that D&D Next characters acquire skills (although races and classes can also grant skills). In my opinion, backgrounds are one of the strongest features of D&D Next. Below are some changes that I thought were particularly noteworthy.
  • Backgrounds now grant four skills, not three. Sounds good to me.
  • The housing crisis appears to have hit the D&D world: The poor Commoner has lost his house! In the previous version, this background granted the character a dwelling. Now...it's gone. Why?
  • There's a new option to create your own background by choosing four skills and one of the traits from the sample backgrounds. I love it! I'm sure I'll build custom backgrounds for all my characters.
Tomorrow we'll take a look at specialties and feats. 

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