Virtual Front Porch Pages

Wednesday, February 27, 2013

Story Themes

As our anniversary story "When Last We Left Our Intrepid Heroes" nears completion, I thought I'd share a couple of key themes explored in the tale:
  • People traveling to alternate worlds/universes/dimensions/whatever.
  • The collapse of cities or nations and the subsequent exploits of the survivors.
Why these two themes? As I reviewed a quarter-century of Front Porch game material (thanks again to Timothy for sending me his archives!), I found these two themes recurring again and again, in my own campaigns and in the campaigns of other gamemasters. As such, I made sure to incorporate these themes (along with copious references to actual campaigns and characters) into the story so that it would feel like a genuine Front Porch experience.

Am I missing any major themes? Are there other issues or ideas that crop up in many of our campaigns?

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