- Critical hits have been nerfed big-time. Now, when you score a critical hit, you roll one additional damage die. So if you're wielding a weapon that inflicts 1D8 damage, you'd roll a second D8 for your crit roll. If your damage roll was a D8 as well as a D6, you could choose the larger damage die for the crit die.
- Negative hit points have been removed from the game, and I heartily approve. Now the 4e concept of the death saving throw will serve as the mechanic for determining the fate of characters who are reduced to zero hit points.
- They've once again changed the knowledge categories for "Recall Lore." Hobbyist lore? Seriously? The various knowledge skills have really been all over the map from packet to packet.
Welcome to the Front Porch Gaming Guild, an informal role-playing game club that was founded on the Suttons' front porch in Horseheads, New York, in the summer of 1988. Today, the Front Porch players live all across America.
Virtual Front Porch Pages
Friday, June 21, 2013
Odds & Ends
A few random thoughts on the "How to Play" document from the latest D&D Next playtest packet:
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