Virtual Front Porch Pages

Friday, August 14, 2015

Forbidden Desert

Our family D&D night -- featuring the Tyranny of Dragons adventure path -- was on hold for the past couple of weeks while we were vacationing in New York. It's Friday again, but it looks like Tyranny will have to wait yet another week -- we've got Forbidden Desert on tap for tonight, and everybody is pretty stoked to try it out.

I knew we had a winner as soon as I opened the metal box that contained the game's many goodies. There's a cool little plastic airship (the objective of the game is to find the ship's missing components and repair it so that you can escape from the desert before you die from dehydration or get buried by the raging sandstorm), cards for the various adventurers (each with their own special abilities, as in Pandemic), equipment cards featuring a nifty steampunk design (sorry, Amy!), variable tiles to ensure that no two game maps are ever the same (like Settlers of Catan or the various D&D cooperative board games that have been released over the last five years), and more.

But is it a good game? We won't know until we try it, but the rules are simple and elegant, and I think we'll be up and playing in a matter of moments. I anticipate it will be loads of fun, but also very challenging -- our adventuring party may well die many horrific deaths in the scorching desert before we at last escape on that airship!

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