Virtual Front Porch Pages

Tuesday, July 7, 2020

Repulsed!

D-Day didn't go so well for the Allies in this alternate reality. As time passed, it became increasingly obvious to Matthew and me that Nathaniel's German forces would be able to hold back the Allied advance. Here's a pic from late in the game...


To win this game, the Allies must have maintained sole possession of three key cities -- Cherbourg, Saint-Lo, and Caen -- for at least one complete turn prior to the end of the tenth turn. As the Americans, I made the mistake of sending way more troops than was necessary to take Cherbourg (in the northwestern part of the map); in retrospect, it should have been obvious to me that a smaller force could have taken the city, given that it's so far from all the map zones where German reinforcements can enter play. The extra men I sent all the way out to Cherbourg would have been more valuable in the middle of the map at Saint-Lo. On the eastern side, Matthew had seized Caen early on, but his mistake was failing to establish a ring of troops around the city; he allowed Nathaniel to push back into Caen midway through the game and continue to harass the British until the clock ran out. As for Saint-Lo, we never managed to take the city, even for a moment.

All things considered, it was a really fun experience. Matthew is keen on reading up on the 1942 version of Axis & Allies, so I foresee more World War II action in our future!

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