In today's "Legends & Lore" column on the D&D website, Mike Mearls provides some insight into how and why they made some design choices for the playtest rules.
Check out the article here.
He explains, among other things, why the weapon damage die on a character sheet doesn't always match the corresponding entry on the equipment list in the "How to Play" packet. However, I'm still confused about the rogue's Ambusher feat and how that's any different from the normal Stealth benefits for any hidden character...
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