You may have seen my post earlier in the week that described some initial reactions to the second iteration of the D&D Next playtest rules. One of the points I mentioned was the astonishing racial ability score bonuses that humans get. The more I think about it, the more I feel this rule is terribly unbalancing, both in narrative terms and in game mechanics.
In the current D&D Next rules, each race -- or, more accurately, each
sub-race -- gets a +1 bonus to a specific ability score. Hill dwarves get a +1 to Constitution, wood elves get a +1 to Dexterity, etc. Humans gain a +2 to an ability score of their choice, as well as a +1 to all other scores. Wow. Just...
wow. That floating +2 is overpowered all by itself. Think of it this way: I'm making a cleric with a base 16 in Wisdom. If I make him a dwarf, I can get him up to 17 by selecting the mountain dwarf sub-race. But if I select human, I'm at 18. The same goes for Dexterity-loving rogues, Intelligence-loving wizards, and Strength-loving fighters. On average, non-human races simply
cannot match their human peers in primary ability scores for any character class. Moreover, the additional +1 in all other ability scores makes humans even more ridiculously superior. In a game where 20 (and therefore a +5 bonus) is the maximum ability score for player characters, every +1 that you get is just that much more important than it's ever been.
The human ability score advantage hurts the game in narrative terms, as well. In nearly 40 years of D&D, we've come to understand that elves are smart, halflings are nimble, dwarves are tough, and so forth. Humans, if anything, are known for being
versatile. To that end, I'd expect humans to gain a single floating +1 bonus to any ability score. To me, that seems in keeping with humans' place in the D&D world. But what we have here in D&D Next is a game mechanic that fundamentally alters the narrative world. Now humans are as smart as elves, as nimble as halflings, and as tough as dwarves...all at the same time. This rule needs to change.