Virtual Front Porch Pages

Monday, August 6, 2012

Lack of Numbers

If you noticed, in my series I have a lack of numbers.  I think the biggest hinderance of DND is that players always try to optimize the options.  Often this involves number crunching to mathematically get the best advantage.

I think the ideal character is unique.  A druid that specializes (say ice effects) should be able to freeze foes in place, make the ground slippery, the area cold enough to shiver (hurting effectiveness).  It should not matter if they use an area effect, ray, or touch.  Spells should be unique to each character theme.  There should be no general wizard that can use any arcane spell. 

Why? 
1) Players like customizing their character to their own image.
2) Many players resent wizards where the whole speed of gameplay has to stop to get their spells back.  Wizard character players hate having their hands tied because they cannot do their craft (cast spells).

Think about it.  X-men characters (or most comic strip major characters) can use their powers at will, but are limited to usually one power.  I think having a themed character unique powers that match that theme seems ideal.  Weaker powers should be available every turn.  Moderate powers should be available every few turns.  There should be few powerful effects that take awhile to build.

I am going to discuss Advanced Dungeons & Dragons the next few weeks.  It is a detailed system that addressed some of these issues.  Thanks for reading!

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