I think I have a new favorite 5e class! Check out the new sorcerer class in the updated packet for the second iteration of the D&D Next playtest.
This character is just brimming with magic. Unlike the wizard, who obtains magic from research and study, the sorcerer's magic is innate -- the result of a curse, a draconic bloodline, or some other personal factor. As the sorcerer casts spells, he or she depletes a pool of willpower points (akin to the power points that 4e used for psionic magic). But here's the twist: As the hero uses up willpower points, he or she begins to transform! The only sorcerer option presented in the playtest packet is the sorcerer with a draconic bloodline; as such, this character takes on aspects of a dragon as willpower points are spent. It's a cool feature that combines fluff with crunch -- in other words, the change has both a roleplaying ("Hey, look, my hands are turning into claws!") and a mechanical ("Nice! I now have a +2 to all melee damage rolls!") component.
I don't know what other versions of the sorcerer are going to look like, but the draconic sorcerer is awesome. With an attack bonus better than the cleric, proficiency with all weapons and armor, and some nice buffs to melee combat, this character a very capable front-line warrior. The character can also cast a limited selection of wizard spells (by spending willpower points) and use special draconic powers (also by spending willpower). Both of these magical abilities can be used while wearing armor. Once all willpower points are spent, the draconic sorcerer then gains +2 to melee damage rolls until the next extended rest.
Strategic by Design...FYI, I'm playing a sorcerer in your upcoming playtest game!
No comments:
Post a Comment