Virtual Front Porch Pages

Tuesday, June 12, 2012

Playtest Recap: Amy's Take

I've shared a lot of my thoughts about the first public draft of 5e, but we haven't heard from any other Front Porch players yet. I sat down with Amy to get her take on the game. Here's what she had to say...

Prester: What are your general impressions of 5e so far?
Amy: I think it's more like 3.5 than 4. I like it better than 4, but basically I just wish they'd stop changing editions and stick with one system.

Prester: I hope 5e will be that system. Now, did anything about the game surprise you?
Amy: The backgrounds surprised me. They were a fun element to add to the character.

Prester: What aspect of the game did you like the best?
Amy: I liked that at first level I had a decent spell selection, and decent attacks. I also really liked the healer's kit item.

Prester: What aspect did you like the least?
Amy: I thought it was a little too easy that my character could manufacture all these different healing items for so little expense, and then turn around and sell them for a profit.

Prester: You played the cleric of Pelor. What was your favorite spell?
Amy: Spiritual Hammer!

Prester: What was your favorite class feature or feat?
Amy: Herbalism. Even though I feel it was too easy for her to make and sell all these items, I did like this feature the best.

Prester: What do you most hope to see in the next iteration of the rules?
Amy: A druid! Well, what I really want to see is a system that doesn't completely change its rules every couple of years.

2 comments:

  1. The playtest focus is on improving managing gameplay instead of character development. Both 3.5 & 4th editions had diverse character options. It would be great if they could upgrade the 4e system instead of putting everything in 3.5e format.

    I agree with Amy on most points. Characters have a few new neat features & there are some rule improvements.

    Honestly, I can't help thinking that it is like an upgraded operating system or office suite. A forced upgrade with little thought or organization. A few new bells & whistles, but nothing to run out and purchase the next iteration.

    I hope they will release more details/sample materials. It would be great to critique to all aspects of the game (rules, character development, special situations, etc) instead of a limited group they have released.

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    Replies
    1. Future iterations of the playtest will include character creation rules and other features.

      It sounds like you've had a chance to review the current materials. Consider doing a post that expands on the ideas above to give our readers your review of 5e as it stands now?

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