Virtual Front Porch Pages

Thursday, June 28, 2012

A Whole New World...

If I've seemed uncharacteristically quiet lately, it's because I've been working on a new project...a new world, in fact. Well, not a world, per se, but a city that will be the setting for an upcoming campaign.

But first, a cautionary tale. When 4e D&D came out, I decided to create a new fantasy setting that would be very different from the Druid Cycle campaign world. I ended up expanding upon Woden's Gallows, which was my submission to Wizards of the Coast's world-building contest from a decade ago (won by Keith Baker and his Eberron setting). The result was the Torchlight campaign, set in a world derived exclusively from Anglo-Saxon literature and mythology. To this day, I love that world. At some point I'll write a lengthy post explaining why, but that's not really relevant here. What's relevant is that Torchlight just didn't take off. Maybe the plot was too convoluted for an online game, or maybe the timing just wasn't right...I don't know. In any case, Torchlight convinced me to give up on world-building for a while and focus on the Druid Cycle campaign, because that's always been a sure thing.

Although the experience of Torchlight is still fresh in my mind, I've decided to take another stab at creating a new campaign setting. This time, I'm taking a much more limited approach. With Torchlight, I wrote enough material to fill a book (seriously) before anyone had rolled up a single character. With this as-yet-unnamed campaign, I'm just working on a single city. It's a fictional city in contemporary northeastern America -- and already you can tell that this isn't going to be a fantasy campaign. It's a superhero game.

That's all for now. More details to follow!

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