Welcome to the Front Porch Gaming Guild, an informal role-playing game club that was founded on the Suttons' front porch in Horseheads, New York, in the summer of 1988. Today, the Front Porch players live all across America.
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Tuesday, September 24, 2013
Fourth Time's the Charm
After playing through the first Pathfinder Adventure Card Game scenario four times with four different characters, I decided to try out the second scenario using the cleric Kyra. This scenario involved chasing a mad scientist around town, disarming his poison traps along the way. Kyra was not well suited for disarming traps, but I had enough blessings (cards that provide bonuses to various skill or combat checks) and allies to get rid of the traps quickly. Everything went off the rails, however, when I encountered the poisoner himself. He defeated me in combat three times before I finally brought him down. The poisoner was not an especially dangerous foe -- I was just rolling 1s and 2s on every die. (Now I know how Kevin feels!) The only thing that saved me from certain doom was Kyra's healing power; after each defeat, I spent a turn healing before facing the poisoner again. I may try the scenario a second time using Valeros (the fighter). He lacks Kyra's healing power, but he's off-the-charts great in combat.
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