Virtual Front Porch Pages

Friday, September 4, 2020

Season 4 Championship, Game 1

Game 1 offered no small amount of drama! 

Right from the get-go, it was clear that Mickey Welch didn't have his best stuff. He allowed a lot of hits throughout the game, but managed to keep the Canaries off the board until Honus Wagner had an RBI groundout in the top of the third. Jesse Burkett tied the game in the bottom of the inning with a run-scoring single. 

In the fifth, Canaries star Ed Delahanty struck out on an awkward swing and was removed from the game. I consulted Dr. Dee Twenty (get it?), and it turns out that Delahanty will miss an additional game recovering from the strain. That's a huge blow for the Canaries. Delahanty has played his entire career for this team and has been a model of consistency and excellence over the past four seasons. Reserve outfielder Pete Hill will take his place in the meantime.

Things started to look up for the Birds in the top of the sixth, when ace pitcher Tim Keefe helped his cause with an RBI base knock, putting his team ahead by one. Their slim advantage wouldn't last for very long. Keefe took the mound in the bottom of the frame and promptly gave up a leadoff single to Cap Anson. Next up was Big Sam Thompson, who has absolutely owned Keefe this year. Thompson crushed a two-run shot that gave his team its first lead of the night. Thompson was followed by catcher Roger Bresnahan, who blasted a solo bomb on the very next pitch. For only the third time in league history -- and the first time ever in the playoffs -- teammates had hit back-to-back homers. Keefe wouldn't surrender another run, but the damage was done, and reliever Rube Foster finished up for the Birds.

Staked to a 4-2 advantage, Welch settled in and cruised through the later innings. In the ninth, he got two quick outs before giving up a single to George Davis. The next batter, left fielder Fred Clarke, legged out a triple that brought Davis home and tightened the score to 4-3. With the tying run just 90 feet away, Buck Ewing dug in against Welch. The veteran catcher couldn't square up to Welch's wicked screwball and grounded out to end the game. 

Game 2 will shift to the Canaries' field, and the Haymakers will try to claim their third straight league championship!

Thursday, September 3, 2020

Series Preview

It will be the Canaries and Haymakers vying for the title -- a rematch of the Season 2 championship! Let's take a closer look at these two contenders.

Offense

  • Haymakers: At 3.86 runs per game, the two-time defending champs are scoring almost a full run per game less than last season (4.7). Joe Kelley, Jesse Burkett, Cap Anson, and Sam Thompson are a fearsome foursome, but the lineup thins out quite a bit after that. The team's 10 home runs, however, is tied with the Season 2 Blue Legs for second-most by a team in a single season; Sam Thompson had three of those dingers.
  • Canaries: This team smashed every offensive record in the books. Their 5.24 runs per game was the highest in league history, as were the 12 home runs they hit (George Davis collecting five of them). The Canaries also became the first team ever to eclipse 100 runs in a season and finished with 110. With Hugh Duffy, Ed Delahanty, Honus Wagner, et al, this team can flat-out rake.
  • Advantage: Canaries

Defense

  • Haymakers: Their defense was well behind the Canaries, but ahead of the Blue Legs. They're solid all around the infield aside from third (apologies to Deacon White), but the outfield is an adventure, to say the least. Bench player Elmer Flick is a capable late-inning defensive replacement for the outfield.
  • Canaries: Honus Wagner struggled a bit at short (his four errors more than doubled his career total), but otherwise the team executed almost flawlessly in the field. I should note, however, that some less-than-elite fielders -- Monte Ward, Roger Connor, and George Davis in particular -- may have benefited from a bit of good luck, and although they didn't make lots of errors, their lack of range prevented them from getting to some balls that better fielders could have reached.
  • Advantage: Canaries

Pitching

  • Haymakers: The Haymakers allowed just 3.57 runs per game, the lowest in league history. Mickey Welch led the way with a 1.61 ERA and 5-1 record. He'll start Games 1 and 3, a prospect that ought to be terrifying the Canaries right about now. Jack Chesbro was 4-0 on the season and out-pitched Cy Young down the stretch to earn the Game 2 start. The Haymakers have power arms in Amos Rusie and Rube Waddell out of the pen, but expect Young to get the nod in high-leverage relief situations.
  • Canaries: It was a great season for the Canaries staff, as they allowed 3.95 runs per game. Tim Keefe, last year's Pitcher MVP, had another solid year and will take the mound in the first and third games. Battle-tested Pud Galvin will start Game 2, but he'll have a short leash, with Kid Nichols waiting in the wings. Rube Foster and Joe McGinnity were both brilliant in relief, giving the Canaries a potential edge in late-game situations.
  • Advantage: Haymakers

Prediction

They'll have to beat Mickey Welch at least once to do it, but I predict the Canaries will triumph by a margin of two games to one. They may have finished the regular season in second place yet again, but the Canaries are the better team.

Wednesday, September 2, 2020

We Have a Winner!

I hit the ol' Rewind button and brought Tiebreaker Take Two back to the end of the eight inning. This time, I made sure not to lift Amos Rusie for an ineligible pitcher. Rusie stayed in the game and carved up Canary hitters for four more innings, and the Haymakers won 6-4 in 12. As such, they claimed first place and home-field advantage in the championship series. After finishing Season 1 in last place, the Haymakers have reeled off three straight first-place finishes and will now be looking to claim a third straight playoff championship.

But are they the best team this year? Definitely not. Their 13-8 record gave them a .619 winning percentage, but their run differential was only +6. Indeed, their Pythagorean (expected) winning percentage, based on runs scored and runs allowed, was just .538. It looks like Lady Luck was smiling on Cap Anson's boys all season. The Canaries truly were the better team. They had a +27 run differential (the best in league history) and an expected winning percentage of .637 (compared to their actual winning percentage of .571). If their luck starts to turn around, they could become the first second-place team to claim a championship.

Strike Two!

Twice now I've tried to play the tiebreaker game between the Haymakers and the Canaries to determine first place and home-field advantage in the championship series...and I've whiffed both times! In the first attempt, I used an ineligible pitcher -- per my house rule preventing pitchers from pitching on consecutive calendar days -- in the middle of the game. By the time I realized my mistake, it was too late to go back and redo the innings I had played. I was disappointed to have lost an exciting game (home runs by Roger Connor, Fred Clarke, and Cap Anson in a wild 10-9 win for the Haymakers), but elected to start the game over because I had inadvertently given the Haymakers the advantage of using a pitcher who should have been resting. So I started the game over and THE SAME DAMN THING HAPPENED AGAIN! When Tiebreaker Take Two went to extra innings, I brought in a Haymakers pitcher -- a different one this time -- who was not eligible. Once again, I did not catch my error until after the game (won 5-4 by the Canaries in 13 innings on an RBI single by Monte Ward). I could play the whole game a third time, but I'm pretty confident that I can roll Take Two back to the top of the ninth inning, with the game tied at 4. Let's hope third time's the charm!

Sunday, August 30, 2020

Extra Innings

For the second time in four seasons, we've finished with a first-place tie. Prior to tonight's contest, the Canaries held a slim one-game lead over the Haymakers. A win would secure them the regular-season title, but the Canaries could must little offense against a masterful Happy Jack Chesbro. Despite their record-setting offense (most runs scored in a single season, most home runs hit in a regular season, etc.), the Canaries managed only a single run -- a solo shot by outfielder Hugh Duffy. Chesbro's mates managed to score two runs against ace Tim Keefe, allowing the Haymakers to walk away with a 2-1 win. 

Now what? We've known for the past couple of weeks that these teams will face each other in the best-of-three championship series, but first we need to figure out who gets home-field advantage. The teams will play a single tiebreaker game (which counts as part of the regular season) to determine first place. That team will be at home for Game 1 and Game 3. However, the scheduling presents an interesting quirk. In my (imaginary) calendar, there was a single off day between the end of the regular season and the beginning of the championship series. The tiebreaker game will be held on that day. As such, both teams will be forced to use at least one pitcher who will not be available in Game 1 of the playoffs. (To avoid tracking tedious information like pitcher fatigue, I have a simple "house rule" that a pitcher cannot appear in games on consecutive calendar days.) 

I'd have to say that the Haymakers are favored in this situation, owing to their impressive pitching depth. I'll do a full write-up previewing the series, but the short version is that the Haymakers have the arms and the Canaries don't. I haven't decided on who will start for the Canaries, but the Haymakers can run Cy Young out there for the tiebreaker. Not too shabby!

Wednesday, August 26, 2020

Davis! Davis! Davis!

Did I wake you up?

At precisely 9:14 pm Pacific, I shattered the silence of a pitch-dark desert night with a cry of "Davis! Davis! Davis!" What prompted such an exclamation? 

Tonight's contest involved the Haymakers hosting the Canaries in a game with major playoff implications. The Canaries were up 4-3 in the top of the sixth. With one out and nobody on, George Davis stepped to the plate. Facing the legendary Cy Young, Davis caught a fastball and pulled it deep to right. The Haymakers' Sam Thompson could only watch the ball -- and his own hopes for an MVP trophy -- disappear over the right-field fence. 

Davis had just hit his fifth home run of the season, breaking the single-season record set by Mike "King" Kelly in Season 1. Davis's blast was also his team's eleventh home run of the season. That too set a record, surpassing the Blue Legs' total of ten homers from Season 2.

So who ended up winning the game? Frankly, I'm done. I need to put Strat-O-Matic aside and finish this game tomorrow!

Monday, August 24, 2020

Season 4 Stars

We're coming down the home stretch in the fourth season of my nineteenth-century Strat-O-Matic baseball league. The Canaries and Haymakers are tied at 10-6 and will spend the last few games of the season jockeying for first place and, as a result, home-field advantage in the championship series. (I'm replacing the playoff format from previous seasons with a single best-of-three series between the first- and second-place teams.) 

It's been a great campaign with lots of memorable moments, but it looks like three men will stand out as the stars of Season 4. On the pitching side, the clear-cut MVP is Mickey Welch of the Haymakers, who might just finish the year with an ERA under 2.00 -- a feat that no starter has ever accomplished in this league. I can picture Welch's absolutely filthy screwball diving across the plate to freeze right-handers, while lefties swing and miss at its late-breaking action. After three seasons of maddening inconsistency, Welch has finally put it all together. Can he carry his mates to a third consecutive league title? He'll have help from right fielder Sam Thompson, who has bashed his way into the conversation for MVP of the position players. Thompson has been on quite a tear, and his three homers are second in the league to George Davis of the Canaries. Davis, meanwhile, has tied King Kelly's single-season home run record with four bombs (set all the way back in Season 1) and his superb all-around play (he hits for average, he's a fantastic base stealer, and he provides adequate defense at third) have put him in the driver's seat to win his first MVP trophy. I can't wait to see Welch and Davis square off against each other in the championship series. It's going to be epic!

Friday, August 14, 2020

1/95th Complete!

Well, we're now 1/95th of the way through Gloomhaven. It's a solid game! We definitely had our fair share of epic moments from the first scenario. Matthew's rogue-like hero turned invisible to one-shot the final boss and Nathaniel's warrior paired a class power (a "trample" effect that damages the foes in all the spaces you move through) with an item (boots that allow you to move extra spaces) to devastating effect. My favorite bit, however, is pictured below. In this sequence, my gnome-like hero (the gray mini in the lower left) used a grappling hook to snag an enemy and drag her across two traps, triggering them both and killing the foe in the process! 

Thursday, August 13, 2020

Getting Our Gloom On

 Here's Nathaniel, ready to tackle our first combat in Gloomhaven...

The boys and I played through the first two tactical encounters today, and we'll try to wrap up the third and final fight of the first mission tomorrow. It's slow going, but we're learning!

Wednesday, August 12, 2020

So...

It's...it's a lot...



Tuesday, August 11, 2020

MVP Race

We're at the midpoint of Season 4 and I think it's safe to say that the Canaries are going to run away with the regular-season title, as they're currently sporting a 7-3 record and a whopping +26 run differential. What's less certain, however, is who will win the Positional MVP and Pitching MVP awards. Let's take a look at where we stand! I'll rank the candidates from least likely to most likely.

Pitching MVP

3. Joe McGinnity, Canaries. There are really only two candidates at this point, but I have to tip my hat to the Canaries' sidearm reliever, who has yet to yield a run. I think a relief pitcher has a better shot to win the award next year (the expansion team will result in a contraction of roster sizes, forcing relievers to throw more innings), but McGinnity could sneak up on us if he continues this run.

2. Tim Keefe, Canaries. Last year's winner continues to dominate, going 3-0 in four starts for the first-place team. His 2.91 ERA is second-best among starting pitchers.

1. Mickey Welch, Haymakers. The talented but enigmatic Welch has long been in the shadow of teammate Cy Young, but this year he's pitching like an ace. He's only 2-1 in four starts, but his 2.25 ERA leads all starters by a good margin.

Positional MVP

5. Deacon White, Haymakers. In a league consisting of nothing but Hall of Famers, White is no standout. This year, however, he's put together a fine campaign as a middle-of-the-order bat whose normally lousy defense at third base is (for now) league average.

4. Nap Lajoie, Blue Legs. His team might end up with the worst record and worst run differential in league history, but the Legs' captain and second baseman is a hit machine who leads the league in batting average.

3. Cap Anson, Haymakers. The Haymakers' first baseman won this award last year, and he's turning in another fine season. Although he committed his first fielding error ever, he's hit a pair of home runs and has propped up an offense that is scoring only 3.70 runs per game this year compared to 4.75 last year.

2. George Davis, Canaries. With a league-leading three home runs (and an all-time record of eight for his career), the Canaries' third baseman provides only average defense, but his power bat has sparked the Canaries to an impressive first half. Davis may well tie or break the single-season home run record (four), set by the Blue Legs' King Kelly in Season 1.

1. Ed Delahanty, Canaries. Delahanty plays wherever he's needed in the field (mainly in center) and has managed to avoid any defensive miscues while hitting two homers and leading the league in total bases. Although the Canaries have many offensive stars who are not included in this MVP ranking (Hugh Duffy, Honus Wagner, etc.), Delahanty is the main reason they're averaging 6.30 runs per game and are on pace to shatter the single-season record of 95 runs (in a 20-game season).

Monday, August 10, 2020

Dare We Take the Plunge?

As I had scheduled a little time off to spend with the boys during their last week of summer vacation, I thought it would be fun for us to get into a big, meaty new game. My first though was Blackstone Fortress, a cooperative dungeon-crawler set in the world of Warhammer 40k. Even if we didn't enjoy the game, we'd get a lot of use out of the minis, whether for 40k itself or for our futuristic Shattered Realm campaign. Alas, the supply chain gods did not smile upon us, as it appeared that the game would not arrive at our remote desert outpost until after I was back at work and the kids were back in school. 

Fallback plan? Gloomhaven. I've been reluctant to take the plunge despite the overwhelming number of great reviews. I'm not sure why. I do love coop board/strategy games, and this one features a legacy system (i.e., players' choices in and between scenarios impact how the game's narrative unfolds over course of the campaign), which should be right up my alley. Maybe I'll be more excited once I see the box -- it's quite a box, as I understand it.

Friday, August 7, 2020

Old Time Hockey!

I picked up NHL 20 on the cheap for our Xbox, and the boys and I are enjoying its handful of subtle enhancements over NHL 19. (Sadly, though, the legendary Doc Emrick doesn't do the play-by-play in this year's version of the game.) One thing that dawned on me is that the game is chock-full of opportunities to use players of the past. I'm now building a team of hockey heroes of yesteryear, focusing on the earliest players available. NHL 20 doesn't have the likes of Hod Stuart and Frank McGee (the lads I'm using in my pre-NHL Strat-O-Matic league), but it's certainly fun to zip around as Howie Morenz and Charlie Conacher. As for the team, I have enough forwards and an abundance of goaltenders, but the game doesn't offer many early defensemen. As such, I've used the create-a-player feature to build video game versions of Cyclone Taylor (an entirely pre-NHL player, but hands-down my favorite historical hockey star) and Eddie "Old-Time Hockey!" Shore to bolster the blueline. These guys will teach those young whippersnappers like Connor McDavid a thing or two about how the game is played!

Sunday, August 2, 2020

I love baseball!

Really, I just love it! And what's not to love about a walk-off home run? Tonight, for the first time in the brief history of my nineteenth-century league, a game ended with the home team hitting a walk-off homer.

In a contest between the Blue Legs and the Haymakers, John Clarkson and Cy Young both pitched well, but the game was tied at 2 after the ninth. The tenth was scoreless, but in the top of the eleventh, the Haymakers' Amos Rusie gave up a run to put his team on the brink. Vic Willis, the Legs' closer, started off the bottom of the inning by giving up a sharply-hit double to Deacon White. With a man in scoring position and nobody out, the defending champs were in excellent position to get the tying run across the plate. Roger Bresnahan, however, had grander plans. The team's longtime catcher caught hold of Willis's offering and belted it out of the park. With that one swing, a 3-2 deficit turned into a 4-3 victory. 

The amazing thing is that the ball had only a 5% chance of leaving the park. I don't really have a favorite team in this league or a desire for any team to win any particular game (though I would like to see the Canaries get a championship at some point!), but I have to admit jumping up and down when that d20 roll landed on a "1" and Bresnahan ended the game in such dramatic fashion. A classic baseball moment!

Wednesday, July 29, 2020

Homer History

Amy and the boys were out of the house for a couple of hours, so I had a rare evening alone at home. What to do with myself? How about a baseball doubleheader?!


I had a ballgame on TV and Strat-O-Matic set up on the rug! The latter game was far more entertaining. In a dust-up between the Blue Legs and Canaries, Tim Keefe sent the first ten Legs down in order before Willie Keeler broke up his perfecto with a home run -- the first of Wee Willie's career. I thought that was going to be the game's most memorable moment until the bottom of the seventh, when George Davis crushed a two-run shot to put the Canaries up 8-2. Davis's blast was the sixth of his career, which moves him past King Kelly, Hugh Duffy, and Honus Wagner for first place on the all-time home-run list. After the Canaries secured the final out, I realized that another milestone was reached -- Tim Keefe tied Cy Young for the most career pitching victories with 13. 

Saturday, July 25, 2020

Free RPG Day Is Here!

Huzzah! It's Free RPG Day, everyone! Enjoy, but please be safe out there.

Friday, July 24, 2020

Homerin' Honus

After three games, all three teams are tied at 1-1. We've seen a lot of offense thus far in this young season, highlighted by Canaries shortstop Honus Wagner clubbing his fifth career home run. That ties him with King Kelly, George Davis, and Hugh Duffy for the most homers in league history. With several players sitting on four dingers, we're likely to see this milestone reached again before the season ends.

Wednesday, July 22, 2020

Opening Day

At long last, baseball is back! The living players have their Opening Day tomorrow, but the dead ones -- the ones in my Strat-O-Matic league, anyway -- kicked off their fourth season of play tonight. In this contest, the two-time-defending-champion Haymakers visited the Canaries. After last year's collective whiff against Old Hoss Radbourn in the play-in game, the Canaries started the season hungry to claim their first-ever title. They jumped all over Cy Young in the first, and led 6-0 after four innings. Tim Keefe, the Season 3 Pitcher MVP, was cruising until Jesse Burkett and Cap Anson hit back-to-back homers to cut the Canaries' lead to 6-3. The champs continued to put pressure on Keefe, but he wiggled out of jam after jam. The key at-bat came in the top of the seventh, when pinch hitter Elmer Flick dug in with two on and one out. Keefe induced a weak grounder and the Haymakers failed to score. Rube Waddell relieved Young in the eighth and gave up a two-run homer to Roger Connor while still managing to rack up three strikeouts in the inning. When the Haymakers went down meekly in the ninth, the Canaries celebrated an 8-3 win. Season 4 is underway!

Free RPG Day

This Saturday is Free RPG Day! Click here to find a participating store near you!

Monday, July 20, 2020

Welcome, Resolutes!

I have my work cut out for me in creating player cards for the likes of George Wright and Frank Grant, but this exercise will allow me to field a fourth team in my nineteenth-century Strat-O-Matic Hall of Fame baseball league. I'm still a long way, however, from finalizing those game stats; in fact, I'll go ahead and play Season 4 with the original three teams and then add the expansion team for Season 5. I haven't worked out the details for how Wright, Grant, and the other new players will be added into the league or how the expansion draft will be conducted, but one thing I do know is the name of the fourth team. After considering many defunct teams of yesteryear -- the Mutuals, the Forest Citys (yes, that's the correct plural), the Atlantics, and even the Kekiongas -- I've landed on the Resolutes as the name of the new team.

Friday, July 17, 2020

A New Nine

What do Charlie Comiskey, Frank Grant, Clark Griffith, Ned Hanlon, Connie Mack, Wilbert Robinson, Sol White, George Wright, and Harry Wright all have in common? They're members of the Baseball Hall of Fame and are not included as playable characters in my Strat-O-Matic set because they were inducted in non-player categories. They were all players in the nineteenth century, however, and they're all bona fide Hall members, so they ought to be included in my league! And with nine more potential players (only one of whom, Griffith, is a pitcher), we would easily end up with enough guys to create a fourth team -- and without resorting to the use of early twentieth-century players such as Christy Matthewson or the middle infielders from "Baseball's Sad Lexicon".

Consequently, I've commenced the long, laborious, and most likely foolish attempt to build Strat-O-Matic stats for these gentlemen. To get started, I'm diving into Baseball Reference to get better acquainted with the site and how to find and manipulate the data I'll need to crunch. My task has some additional complexity because two players (Grant and White) were early Negro League stars for whom little data is available and two others (the Wright brothers -- no, not those Wright brothers!) date back to, literally, the dawn of professional baseball. Despite these challenges, I'm excited about exploring the numbers and bringing some new guys into my little fantasy league!

Wednesday, July 15, 2020

Hmm...

I could try to create player cards for Hall of Fame position players who were not included in the Hall of Fame game set because they were inducted into the Hall for other accomplishments (e.g., as managers, executives, etc.). I feel pretty confident that I could come up with reasonable baserunning and defensive stats, and by identifying statistically comparable offensive players, I could re-use existing hitting charts from other cards. And since we have plenty of pitchers already, I might just have a fourth team after all! I think I'll do a bit more research. I do happen to own a book that provides complete season-by-season stats for all major-league ballplayers for every season in the nineteenth century, so getting the raw data for the comparisons should be pretty straightforward.

Tuesday, July 14, 2020

So...Many...Pitchers...

My nineteenth-century baseball league is breezy and fun, without all the meticulous record-keeping that I do for its hockey equivalent. I can play through a nine-inning game in a half hour, and even though I almost never play multiple games in a single day, the season seems to fly by. Coming up on Season 4, I got to thinking about whether I could add a fourth team to the league, as I'm very much enjoying the process of creating an expansion team in my historical hockey league.

To add a new team, of course, I need more players. Currently, I'm using only players who debuted at the major-league level no later than 1899. Given that the Baseball Hall of Fame has inducted a rather limited number of players from professional baseball's earliest era, I have only enough players for three ball clubs (the Haymakers, the Canaries, and the Blue Legs), all of which have eight starting position players, two position players on the bench, and five pitchers. (And to get equal numbers on each team, I kinda had to fudge the career start date for one player.) However, we can get by with one bench player and four pitchers, so if I were to add an expansion team, I could immediately draw three position players and three pitchers from the existing teams without compromising their ability to put a full team on the field.

How do I get more players? Having exhausted the supply of Hall of Famers from the nineteenth century, I could push the timeline forward a bit into the early twentieth. Many scholars of baseball history mark 1903 as the beginning of the modern era (i.e., the National League, the American League, and the World Series played between their respective champions). What if I opened up to players whose careers started between 1900 and 1902? Would that three-season window give me enough players to add another team?

Well, Frank Chance would be able to welcome the remaining two-thirds of Tinker-to-Evers-to-Chance, but otherwise it's just pitchers. So many pitchers! Christy Mathewson, Eddie Plank, Addie Joss, Mordecai "Three Finger" Brown, Chief Bender! The problem, of course, is that I don't really need pitchers. I need position players, and they're in rather short supply. If I keep pushing the timeline forward, I'll end up with "modern" players like Ty Cobb, Tris Speaker, and such. They're baseball immortals every one, but the point of this league is to create a fantasy of nineteenth-century baseball, and these guys are decidedly twentieth century. So, for now at least, we'll have to put aside the dream of a baseball expansion team. Until then, it's Wagner-to-Ward-to-Chance! (Seriously, with an infield like that, how have the Canaries not won a championship yet?!)

Friday, July 10, 2020

Hot Stove Action

One of these days I need to get started with Season 4 of my nineteenth-century baseball league. Season 3 featured the Haymakers winning a record 13 games (in a 20-game season) with a +18 run differential on their way to a second consecutive championship. Basically, they dominated. On the flip side, the Blue Legs had an 8-12 record but with a -24 differential that indicated they were even worse than that .400 win percentage. Their 77 runs scored was the fewest ever for a 20-game season, and 23% of those runs came during a single 18-run garbage win. With only three teams in this league and a fixed number of players, how could I improve the woeful Blue Legs in a way that didn't feel like I was cheating the Haymakers or Canaries?

A couple of trades came to mind. The first was an exchange of talented but underperforming hurlers, with Kid Nichols going to the Canaries in exchange for Al Spalding. The Legs lost some games in the late innings last year, and Spalding will certainly help with their relief efforts. Nichols, meanwhile, gives the Canaries a valuable innings-eater and spot starter behind Tim Keefe and Pud Galvin. Next, the Legs and the Haymakers pulled off a shortstop swap that (in terms of cold, hard game stats) clearly favors the Blue Legs but (at least narratively) also makes sense for the Haymakers. The trade sent Hughie Jennings to the Legs in return for Bobby Wallace. Jennings is by far the better hitter and, in game terms, is defensively the equal of Wallace. Last season, however, Jennings got tagged for quite a few errors (entirely the result of bad luck), so the Haymakers have essentially run him out of town in favor of Wallace.

Yes, I've deliberately nerfed the Haymakers, but I can't have a 42-run difference between the top team and the bottom team in a league that has only three teams. Even with some positive regression to the mean, the Legs were looking at another tough season. The Canaries, meanwhile, don't really need any further tweaking, so I think I've got three relatively balanced teams ready to roll for Season 4!

Tuesday, July 7, 2020

Repulsed!

D-Day didn't go so well for the Allies in this alternate reality. As time passed, it became increasingly obvious to Matthew and me that Nathaniel's German forces would be able to hold back the Allied advance. Here's a pic from late in the game...


To win this game, the Allies must have maintained sole possession of three key cities -- Cherbourg, Saint-Lo, and Caen -- for at least one complete turn prior to the end of the tenth turn. As the Americans, I made the mistake of sending way more troops than was necessary to take Cherbourg (in the northwestern part of the map); in retrospect, it should have been obvious to me that a smaller force could have taken the city, given that it's so far from all the map zones where German reinforcements can enter play. The extra men I sent all the way out to Cherbourg would have been more valuable in the middle of the map at Saint-Lo. On the eastern side, Matthew had seized Caen early on, but his mistake was failing to establish a ring of troops around the city; he allowed Nathaniel to push back into Caen midway through the game and continue to harass the British until the clock ran out. As for Saint-Lo, we never managed to take the city, even for a moment.

All things considered, it was a really fun experience. Matthew is keen on reading up on the 1942 version of Axis & Allies, so I foresee more World War II action in our future!

Sunday, July 5, 2020

Beachhead

Nathaniel is teaching Matthew and me how to play the Axis & Allies D-Day game. I don't have a whole lot of experiencing playing any games from the Axis & Allies series, but I'm enjoying this one so far. It doesn't have any of the resource management aspects of other games in the series, focusing instead on troop movement and combat.

It took us a while to set up the board -- you need to queue up the minis for your waves of reinforcements in addition to placing your starting troops -- but the game moves pretty quickly once you get rolling. There are helpful cards that let you know exactly what you need to do during each of the 16(!) phases of every game turn.

Thus far, we've played through the initial Allied bombardment and the storming of the beaches, as you can see in the image below. Nathaniel is playing as the Germans (black minis), Matthew is the British (tan), and I'm the Americans (green).


The game choice was not accidental, as I recently shared Saving Private Ryan with the boys. Although the film's geography isn't realistic (the city where the final battle takes place doesn't exist), it's cool for the boys to be able to see the overall layout of the D-Day invasion.

Thursday, July 2, 2020

Shots on Goal

Following up on my post last week about the scoring spike in Season 2, I got to thinking about sample sizes. Granted, anything I'm doing here in this fictional league involves really, really small sample sizes. But if I look at shots on goal instead of goals scored, at least I have an order of magnitude more data. How do the three seasons compare when I look at shots rather than goals? Is there a jump in shots on goal that might help explain the increase in scoring in Season 2?
  • Season 1: 1595 total shots on goal (33.2 per team per game)
  • Season 2: 1509 total shots on goal (31.43 per team per game)
  • Season 3: 1491 total shots on goal (31.06 per team per game)
This data tells a different story! Rather than a ton of shots in Season 2, what we're seeing is a year-over-year decline in shots. I'll definitely keep an eye on that trend as we proceed to Season 4 and beyond. But with no increase in shots in Season 2, I remain convinced that the scoring spike was nothing more than good luck for McGee and Taylor -- and correspondingly bad luck for the poor goalies!

Tuesday, June 30, 2020

Stress Test

After dealing with Alexander, the remaining companions tried to flee, but were caught between two groups of aliens. They dug in for a frantic firefight, and things got ugly in a hurry.


With acid blood burning holes in their body armor and lashing claws and teeth all around them, the five men struggled for their lives. One unfortunate private had his skull smashed in by an alien's mouth-within-a-mouth, and another was nearly disemboweled (and yet survived thanks to Malone's lucky roll on a first-aid check). Matthew's character unleashed a torrent of gunfire until -- after racking up an astounding twelve stress dice -- he ended up falling into a catatonic heap on the floor. And as Nathaniel's character was overcome with terror, as well, things were looking grim for the heroes. Their only hope had been to hang on long enough for one very important friend to arrive...


All throughout the campaign, a certain predator had been following their movements, watching from afar as they investigated Project Caliban. A few prior interactions had suggested that the predator was on their side, in a manner of speaking, so his arrival in Sycorax was a welcome development. As the battle raged, the predator fought his way to join the companions and arrived just as the last xenomorph stood poised to slaughter Malone, the last hero still capable of offering any resistance. The alien perished in a suicidal charge.

As the dust settled, the humans limped out of Sycorax and the predator rigged the base to self-destruct. Matthew's character accepted an invitation to join the predator on his ship, while Nathaniel's character, the other surviving marine, and Malone fled the planet aboard their own ship. And what became of the Queen Mother? When the base exploded, she was destroyed...or was she?

Sunday, June 28, 2020

Queen Mother

The four surviving squad members slogged through the Sycorax complex, fighting room to room as they made their way toward secured wing where they could access the Project Caliban data stored within the supercomputer Mother. To get to Mother, however, they had to defeat the brute shown below.


I was expecting it to be a challenging encounter, but the marines managed to sneak through the corridors using the aliens' own infestation to conceal their movements. They launched a surprise attack that cut down the beefy alien before it could make even a single attack!

Nathaniel's marine ran a bypass to open the door, allowing the squad to enter. They called up their two civilian allies -- a former criminal named Malone and a synthetic or "artificial person" named Alexander -- from elsewhere in the base. The boys' characters entered Mother's chamber along with Alexander.


Expecting to find an alien queen, they were shocked to learn that it was Mother who had released the xenomorphs from captivity, allowing them to run amok within the base and slaughter the human soldiers and scientists of Project Caliban. Calling herself the Queen Mother, she had decided that humans were unfit to control the xenomorphs. Then, in a heartbreaking scene, Mother reprogrammed Alexander and turned him against the heroes. Just as the boys were forced to destroy their friend (I had, in fact, built up Alexander as the primary NPC of the campaign and went out of my way to depict him as kind and helpful), a xenomorph hunting party returned to the base...

Saturday, June 27, 2020

Knock, knock!

Our surviving Colonial Marines are now in the midst of their assault on Sycorax, the headquarters of Project Caliban. They've found that the base has been overrun by the xenomorphs, including this nasty bugger who was lurking around the main entrance.


After fighting their way through a labyrinth of rooms and corridors, the troops have found no indication that the xenomorphs escaped from captivity. It appears that they were deliberately released...

Monday, June 22, 2020

What was the deal with Season 2?

Today I'm going to take a look at the scoring data from the first three seasons of my Strat-O-Matic historical hockey league.
  • Season 1: 136 total goals scored (2.83 goals per team per game)
  • Season 2: 157 total goals scored (3.27 goals per team per game)
  • Season 3: 139 total goals scored (2.89 goals per team per game)
As the old Sesame Street song goes, one of these things is not like the others. Why did we see such an offensive spike in Season 2? Did something happen that led to an explosion in scoring?

The short answer is: No. It's just dumb luck. We are, after all, dealing with extremely small sample sizes (twelve-game seasons).

In Strat-O-Matic, as in real life, goaltenders are the players who have the largest overall impact on the outcome of a game. Likewise, both in the game and in real life, their results are highly volatile (i.e., luck plays a major role). For example, it takes about 3,000(!) shots for a professional goaltender's save percentage to stabilize to the point where we can start to see his true talent emerge from the noise of random chance.

So the story of Season 2, then, is that goalies were unlucky? That's part of it. But it takes two to tango, and skating players were the ones scoring all those goals. However, the jump in scoring came not from all players, but really only from two players: Frank McGee had 18 goals and Cyclone Taylor had 16. If we give them the average of their Season 1 and 3 totals instead of what they actually scored in Season 2, then the league total for Season 2 drops to within a couple of goals of 1 and 3. I think the best explanation for Season 2, then, is that two guys got lucky and ran the table!

Saturday, June 20, 2020

Alien Assault

Tonight, at last, I got around to building the map for the climactic final chapter of our first Alien RPG storyline. Using tiles from the super-awesome AVP miniatures game, I set up the floor plan for Sycorax -- a base deep in the heart of the jungle where scientists of the United Americas concocted the nefarious Project Caliban. I think the boys are really going to dig it!

Unfortunately, with the lighting in the ceiling of our game room, just about every photo I took had a terrible glare coming off of the tiles. I salvaged two pictures, but neither of them shows the map from a good angle...


I'll direct your attention to the green tile in the center of the map in the image below. I had an extra jungle tile that didn't seem to fit anywhere, so I decided to give Sycorax a botanical research lab inside the base!


Once we get the mission underway and we have minis populating the tiles, I'll get some close-up shots that, hopefully, will be glare-free. 

Thursday, June 18, 2020

Season 3 Awards

The Thistles may not have won the championship, but they racked up four of the six end-of-season trophies. The Comets took home the other two awards, leaving nothing for the Victorias or the Bulldogs.

Scoring Title: Dan Bain (Thistles)
Bain was promoted to top-line center after the Thistles traded Tommy Dunderdale to the Bulldogs, and he didn't disappoint. With increased playing time and better linemates (Alf Smith and Tommy Phillips), Bain racked up 20 points (7 goals, 13 assists), one better than Frank McGee's 19. It's cool to see Bain taking a step toward stardom, but I should point out that his 20 points would only have been good enough for fourth in the league in Season 2 and third in Season 1.

Forward MVP: Frank McGee (Comets)
McGee scored a league-leading 12 goals, and his plus/minus was a solid (for him) +3. This is the second straight Forward MVP award for the Comets' big gun. As a side note, McGee now finds himself tied with Cyclone Taylor for the most regular-season goals in league history (37).

Defenseman MVP: Hod Stuart (Thistles)
It was a down year for Taylor, and Stuart capitalized. He finished sixth in the league in scoring (6 G, 10 A) and was +4 on the season. His goal in the third period of the season's final game propelled the Thistles into the championship series, but Stuart was making great plays all year long as he finally emerged from Taylor's shadow.

Goaltender MVP: Riley Hern (Thistles)
His performance in the playoffs notwithstanding, Hern was the league's top netminder in Season 3. He tied for the league lead in wins (4) and goals-against average (2.67), and was first in save percentage (.915).

Rookie of the Year: Tommy Smith (Thistles)
Alf's kid brother did it all: He was a regular on the power play, he killed penalties, he took critical draws, and he put up respectable numbers (6 G, 3 A, +2) centering the Thistles' second line. And on a team known for taking lots of penalties, Tommy Tools was called for only a single two-minute minor during the whole season; his brother could learn a thing or two from him about gentlemanly play.

Playoff MVP: Mike Grant (Comets)
Hod Stuart beat him out for Defenseman MVP, but it's great that Grant won't walk away empty-handed. The Comets' top blueliner had a dominant postseason (3 G, 2 A, +3) and led his team to a championship.

Without Cyclone Taylor winning two or three awards, as in seasons past, I'm glad to be able to recognize six different players recognized for their superb efforts!

Monday, June 15, 2020

Strat Cup, Game 2

We have a new champion! After the Vics won back-to-back titles in Seasons 1 and 2, the Comets are now Strat Cup winners in Season 3. The deciding game was far less memorable than the prior contest, but, in any case, here's how it went down...

A few minutes into Game 2, Comets winger Blair Russell beat Riley Hern to give the visiting team a quick 1-0 lead. Mike Grant doubled the advantage later in the period on a feed from George Richardson. Percy LeSueur was sharp, although he was not called upon to make a flashy save until midway through the second period when he robbed Tommy Smith on a shorthanded chance. Late in the second, Grant repaid Richardson's earlier pass with a beauty of his own that allowed Richardson to tally his first career playoff goal.

The Comets had a 3-0 lead heading into the third period, but we saw in Game 1 that such a margin is not insurmountable. In the second minute of play, Dan Bain and Hod Stuart made a couple of sharp passes to set up Alf Smith for a goal that got the home fans leaping out of their seats. (Well, it got me out of my seat!) Now down by just two with 18 minutes to play, the Thistles could sense a comeback brewing.

It was not to be. Shortly after a power play expired, Russell found Grant open for a slapshot, and that was that. With his second goal of the game, and third of the series, Mike Grant had given the Comets a 4-1 advantage. Their season in dire straits, the Thistles shook up their lines, putting Tommy Smith in between Tommy Phillips and Dan Bain, and pairing up Dickie Boon and Hod Stuart on the blueline. It seemed like the last five minutes of the game were spent entirely in the Comets' defensive zone, where LeSueur held his ground amidst a barrage of shots. When time at last expired, the Comets celebrated their first championship. Mike Grant (3 G, 2 A, +3) earned the Playoff MVP award.

I have a bit of record-keeping to do, and of course I still need to figure out all the remaining awards, but for now this game brings Season 3 to a close!

Sunday, June 14, 2020

Strat Cup, Game 1

By the beard of Brent Burns! That game was epic! We just saw the biggest comeback in the brief history of this league, leaving one team reeling from a mind-boggling collapse that may haunt them for years to come if they fail to win the title over the next two games.

In a year dominated by goaltending and defense -- when the average number of goals scored per team per game was 2.895 versus 3.27 last season -- it was a bit of a shocker to see nine goals tonight. Shots came early and often against Riley Hern, but he turned aside everything the Comets threw at him in the first period. It appeared as if we would have a scoreless first until Moose Goheen of the Thistles took a pass from Harry Westwick and beat Percy LeSueur in the final minute of the frame.

The stunned Comets were caught flat-footed again in the opening minute of the second period when Hod Stuart set up Tommy Phillips to give the Thistles a 2-0 lead. With the game in danger of slipping away from them, the Comets got a lift from Billy Gilmour in his first game back from injury. Scarcely a minute after Phillips's goal, the feisty Gilly converted a Mike Grant pass into an easy score. The relief of the home-team fans was short-lived, as Phillips struck again midway through the period to restore the two-goal lead for his squad. The Comets, meanwhile, struggled to get high-quality chances and played a lot of futile dump-and-chase. Rookie star Tommy Smith scored after a turnover to put the Comets into an even deeper hole.

Down 4-1 to start the third, the Comets got to work. Gifted an early power play by the penalty-prone Thistles, Mike Grant scored to pull the Comets to within two. Moments later, the Thistles took yet another penalty. Frank McGee had a beautiful chance, but Hern stonewalled him. The score remained 4-2 at the midpoint of the period, whereupon defenseman Graham Drinkwater found a wide-open Harry Trihey to cut the deficit to one. After their captain's goal, the Comets put relentless pressure on the Thistles. The minutes continued to tick away, however, and it looked as though the rally would come up short. In the final forty seconds (in Strat-O-Matic terms, the last Action Card for the period), Blair Russell found his favorite target, Frank McGee, who buried the puck past a shellshocked Riley Hern.

The Comets had done it. They'd tied the game with three goals in the third period to force overtime for only the second time in league history. The Comets' house was rocking and, if momentum is a thing (which I don't think it is), the home team had all of it. At the very first faceoff of OT, McGee and Dan Bain got tied up in the circle. Russell scooped up the puck and shunted it to steady defenseman Jack Marshall, whose laser-beam shot eluded Hern to end the game.

So it was a 5-4 win for the Comets, giving them the lead in this best-of-three series. If we're looking for frontrunners for the Playoff MVP award, Blair Russell (Comets) had three assists, Tommy Phillips (Thistles) had two goals, and Mike Grant (Comets) had one goal and one assist. I think we can safely exclude the goaltenders from the MVP discussion.

Next up, in Game 2, the Thistles need a win at home or the Comets will be league champions!

Turnaround

Not sure if the Thistles will win or lose this championship series, but holy cow they've gotten better since last year! Their move from 8 to 13 points (rising from fourth place to second) was driven by tremendous improvement in scoring prevention. Upgrading goaltenders from Paddy Moran to Riley Hern played a big part, as did improvement in their penalty killing (71.43% in Season 2 to 87.18% in Season 3). While their offensive output was largely the same (34 goals scored in Season 2 vs. 33 in Season 3), they went from allowing 48 goals (a league record) in Season 2 to only 32 in Season 3! That's 4.00 goals per game vs. 2.67! Wow! 

Saturday, June 13, 2020

Playoff Time!

Ladies and gentlemen, we've got our dance card. The Season 3 battle for the Strat Cup will pit the surprising second-place Thistles -- who reached the playoffs only by knocking out the Vics in the last game of the season with a late-third-period goal by Hod Stuart -- against the first-place Comets. It's a great match-up! The high-scoring Comets reached the finals last year, but came up short against the Vics. The Thistles, meanwhile, finished dead last in both Season 1 and Season 2, but reshaped their team prior to Season 3 through shrewd trades and drafting. Let's compare our two contenders in more detail.

Forwards

  • Comets: Frank McGee once again led the league in goals (12). Although he didn't come close to his record-setting Season 2 total (18), he's still the league's premier goal scorer. This year, he had significant support from two-way forward Blair Russell (3 goals, 15 assists), resurgent sniper George Richardson (8 G, 6 A), the now-healthy Billy Gilmour (4 G, 8 A), and several other capable attackers. This crew helped the Comets lead the league in goals (41) by a solid margin over the second-highest team (the Vics at 34).
  • Thistles: If you'd bet on Dan Bain winning the scoring title, you'd be rich right now. With a paltry 4 points in Season 1 and 8 points in Season 2, this puck-possession machine wasn't a star until Season 3, when the Tommy Dunderdale trade thrust him into the spotlight as the Thistles' top pivot. He responded with 20 points (7 G, 13 A) as he dished out beautiful passes to linemates Tommy Phillips (8 G, 7 A) and Alf Smith (3 G, 8 A). Rookie sensation Tommy Smith (6 G, 3 A) provided important secondary scoring. 
  • Advantage: Comets


Defensemen

  • Comets: They've got superstar Mike Grant (3 G, 10 A, +5), plus Jack Marshall, Graham Drinkwater, and Lester Patrick rounding out their top four. No team in this league boasts more skill on the blueline. These guys are all responsible in their own end and move the puck very well. 
  • Thistles: Hod Stuart (6 A, 10 A, +4) is likely going to win the Defenseman MVP, and it was his slapshot late in the third period of the season's final contest that got his team into the championship series. He's backed up by rugged Moose Johnson, crafty Dickie Boon, and journeyman Harvey Pulford. It's a mixed bag. 
  • Advantage: Comets


Goaltending

  • Comets: For much of the season, it looked like Percy LeSueur was going to win Goaltender MVP, but his play started to decline as we approached the finish line. He finished with great numbers (2.67 goals-against average, .911 save percentage), but the phenomenal defense in front of him prevented so many chances that he ended up facing by far the fewest shots in the league. 
  • Thistles: Riley Hern scuffled for two years with the Bulldogs, but the trade that brought him to the Thistles unleashed his true talent. This season, Hern tied for the league's best goals-against average (2.67) and had the top save percentage (.915). Hands down, he's the Thistles' most valuable player.
  • Advantage: Thistles


Special Teams

  • Comets: This team is all about offense, and their power play doesn't disappoint. At 25.81%, they were tops in the league -- and no one was even close. For penalty killing, they finished a solid second at 85.71%. I'm a little surprised, actually, because Blair Russell is their only true defensive forward, and he spends a fair bit of time in the penalty box. Credit Grant, Marshall, and the other defensemen for the team's shorthanded success.
  • Thistles: A couple of power-play goals in the last game brought the Thistles up to 18.52% on the season, which was good enough for second out of the four teams. Their robust penalty-killing unit -- Tommy Smith, Harry Westwick, Hod Stuart, and Harvey Pulford -- was first in the league at 87.18%.
  • Advantage: Even

I can't wait to start this series! It's awesome to see the Thistles shed their image as perpetual cellar-dwellers, but I'm thinking the Comets are going to run away with an easy victory here. They were a league-best +9 in goal differential, while the Thistles were barely on the positive side at +1. On the other hand, it's a brief, three-game series, so anything can happen!

Friday, June 12, 2020

New Crew

When we finish our current storyline in the Alien RPG, we'll move on to a more open-ended campaign where the heroes are attempting to establish a colony on a (shall we say) unfriendly world. Although I still have a lot of design work to do before we can start playing, we did receive our custom miniatures in the mail today! (Thank you, Hero Forge!)

First up is Matthew's dapper Weyland-Yutani company agent...



And now Nathaniel's spunky (shotgun-toting!) kid...


Even Amy is going to play with us this time! Here's her intrepid explorer...


And, finally, their mysterious NPC leader (and her cat)...


I can't wait to paint 'em up!

Thursday, June 11, 2020

Playoff Scenarios

One game left for each team! What has been resolved? We only know one thing for sure: The Bulldogs are out. They'll finish this evenly matched season in last place with 10 points. The Comets (12 points), Thistles (11), and Victorias (11) are all still in the hunt. Two teams will reach the championship series, and one will join the Dogs on the sidelines.

Next up, we have the Comets against the Bulldogs. The Dogs have nothing to play for except pride and would love to spoil the Comets' party, especially with their final game coming at home. For the Comets, the math is simple: A win clinches first place. If they lose or draw, the final pecking order won't be established until the resolution of the Thistles/Victorias contest. The Vics can take first place with a win accompanied by a Comets loss or tie. If the Vics tie, they can do no worse than second place (and thus secure a spot in the championship series). The Thistles, meanwhile, need a win over the Vics to reach the postseason, and a Comets loss alongside that win would push them all the way into first.

It's a weird ending to a weird season. I guess it's good that the Vics didn't completely obliterate the field like they did during Seasons 1 and 2, but the parity here in Season 3 has been striking. The Comets and Bulldogs have six ties apiece! That's half their games! (Sidebar: Even so, there will be no regular-season overtime and -- for the love of all the hockey gods -- there will be no shootouts in any league of mine!)

Sunday, June 7, 2020

"Is this a stand-up fight, sir, or another bug hunt?"

The boys and I have finished up about three-quarters of the brief initial campaign I created to help us learn the Alien RPG system. In our most recent episode, their hard-nosed but kindly sergeant sacrificed himself to save the rest of the Colonial Marine squad from a throng of nasty xenomorphs that had nearly breached the jungle outpost where the team was holed up. When we resume the campaign in a week or so, the boys -- whose characters are now corporals -- will be thrust into command of the squad, and will be charged with planning the attack on a secret government installation that's been overrun by the very aliens they were studying. I can't wait to show you the map. It's going to be insane

Too Close to Call

All four teams have played 10 of their 12 regular-season games. Everything is crazy close right now -- the first-place Comets and the fourth-place Bulldogs are separated by a scant two points. The playoff race is going right down to the wire. So too are the races for individual awards. Aside from Rookie of the Year (which Tommy "Tools" Smith is going to win in a cakewalk) and Forward MVP (which is still pretty wide open), we have razor-thin margins separating the two top contenders for the Scoring Title (Frank McGee at 17 points, Cyclone Taylor at 16), Defenseman MVP (Hod Stuart and Mike Grant are tied in points with 13 apiece, and nearly tied in plus/minus), and Goaltender MVP (Riley Hern has a sliver of an edge over Percy LeSueur in save percentage while the two men have identical goals-against averages). A great deal will be decided in the teams' final two games!

Friday, June 5, 2020

Gilly Goes Down

No. Just...no.

Tonight, in a season that had been remarkably free of injuries, one team suffered a crippling blow. The Comets, in their bid to dethrone the mighty Victorias, must now dig deep to prove they have the mettle of champions.

In the first period of a critical road game against the surging Thistles, Comets winger Billy Gilmour buried a pass from Frank McGee to give his squad a 1-0 lead. With 12 points in 9 games, Gilmour was having the best season of his career. Moments later, just as Tommy Phillips scored the equalizer for the Thistles, Gilmour went down. The prognosis (delivered in pitiless black-and-white on the Strat-O-Matic Split Card) was grim: Gilmour would miss the remainder of the game as well as the next two contests. In other words, he would be out for the rest of the regular season.

What now for the Comets? The league's highest-scoring team (at 3.33 goals per game) will turn to Fred "Steamer" Maxwell to help make up for Gilmour's lost production. Maxwell -- acquired from the Vics during the off-season -- has suited up for only three games thus far in Season 3, but he's a two-time champ with great speed and the ability to play all three forward positions. I think he'll slot in nicely at right wing on a line with Harry Trihey and Jimmy Gardner, while breakout star George Richardson jumps to the top line alongside McGee and Blair Russell. Can the Comets' reconfigured lines bring home a playoff spot? We'll soon find out!

Monday, June 1, 2020

At the Final Turn

All teams have played eight games each, so we're at the three-quarter mark of Season 3. If the playoffs were to begin today, the Vics and Comets would return to the championship series, as they're tied for first place with 9 points apiece. The Bulldogs and Thistles are right behind them with 7. Directionally, though, the Bulldogs are kind of a mess, with a -8 goal differential, lousy special teams, inconsistent goaltending, and star players who have been mired in terrible slumps. The line of Roberts, Stuart, and Dunderdale should be the best in the league, but these guys are getting stymied out there. The Thistles, meanwhile, are trending in a much better direction. It wouldn't surprise me if they leapfrogged over the slumping Victorias and stole a slot in the finals. Their efforts to improve defensively have really paid off, as they're averaging only 2.63 goals against so far this year (4.00 last year). If they can squeeze a bit more production out of snipers like Alf Smith and Tommy Phillips, they'll be a dangerous team as we enter the last quarter of the season. I'd love to see a Comets/Thistles playoff, but the two-time defending champs, the Victorias, can't be counted out just yet. Cyclone Taylor is on track to win his third straight scoring title, and the Vics have quite a few underperforming players; a bit of positive regression to the mean would give them enough juice to stumble their way back into the finals. And the Comets? They're tied for first in goals per game (3.13), first in goals allowed per game (2.38), first in power play percentage (23.81), and first in penalty killing percentage (86.67). Their +6 goal differential is also tops in the league. They're looking like a lock for the championship series.

Thursday, May 28, 2020

Release the Snyder Cut!

I'm super excited that the Snyder Cut of Justice League will finally see the light of day. (That's just a figure of speech -- in typical Zack Snyder fashion, there will be no daylight whatsoever in this film.) How excited? I signed up for HBO Max, the new streaming service where the Snyder Cut will ultimately (sometime next year) be released.

Netflix is the only streaming service I've ever had up to this point, so it's interesting to compare the two. Netflix has all the cool originals like Stranger Things and Lost in Space, but HBO Max has the DC stuff that I love, and Amy and I will finally get the opportunity to watch Game of Thrones. (Yeah, we're pretty late to the party on that one.) In all, HBO Max boasts over 10,000 hours of content, but upon cursory review of the offerings, it seems to me that about 9,000 of those hours are just Police Academy sequels. I kid, I kid. It's actually 9,000 hours of Looney Tunes shorts.

Season 3 Storylines

Cyclone Taylor, Gord Roberts, Frank McGee, and the other luminaries may be struggling -- at least compared to the historic heights of Season 2 -- but there are several narratives of note here at the midway mark of Season 2.

Shining on the Blueline
There's no way Cyclone Taylor is winning a third straight Defenseman MVP award. He's sitting at -5, the worst plus-minus of any skating player in the league. Instead, the award will go either to Hod Stuart (Thistles) or Mike Grant (Comets). Both are having fine seasons. And so too is second-year blueliner Phat Wilson of the Vics, whose +5 rating is tied with the Thistles' Moose Johnson for tops in the league.

Netminders Reign
Goaltenders are faring much better this season than last. None has been better than the Comets' Percy LeSueur, who (despite having the worst Strat-O-Matic game stats of the four goalies in this league) may be on track to break Bowse Hutton's stranglehold on the Goaltender MVP award.

Tommy Tools
Tommy Smith, the first overall pick in this year's draft, is living up to the hype. His five points (3 G, 2 A) in six games are tops among rookies. He's getting time on the power play and might even start a few games as the team's first-line center. The kid is a lock to give the Thistles back-to-back Rookie of the Year winners. 

Rebounds
Some star players have been major disappointments, but we've seen nice rebounds from some of the game's lesser lights. The Bulldogs' Oliver Seibert has four goals already after scoring none in Season 2. Journeyman winger Fred Scanlan has struggled to crack the Vics' lineup in the past, but somehow has three points in just two games, filling in admirably as rookie Barney Stanley has struggled. And as I noted in a previous post, Comets winger George Richardson got off a blazing start, though he hasn't registered a point in three games; even so, he's on track to best his career marks in goals, assists, and points.

Up for Grabs
What about the scoring title and the Forward MVP? Cyclone Taylor and fellow blueliner Hod Stuart lead the league with 10 points, and Mike Grant isn't far behind with 8, but the race is wide open. Frank McGee (9 points), Tommy Phillips (8), and Gord Roberts (8) all have a shot. If one of those guys gets hot, he could claim both awards. If not, the scoring title might well go to a defenseman for the third straight year.

Wednesday, May 27, 2020

Halfway Point

I'm at the halfway point for Season 3 of my Strat-O-Matic historical hockey league. To be honest, I feel that this campaign has been rather dull thus far. Parity has ruled the day, with a scant two points separating the first-place Victorias from the last-place Thistles. Scoring is way down, with teams currently averaging 2.83 goals per game (compared with 3.27 last season). The steepest decline in offense has come from the game's biggest stars. Cyclone Taylor co-leads the league with 10 points (3 G, 7 A). On pace for 20 points, he would far stupefyingly short of his record 32 points from last season or his 25 points from Season 1. Frank McGee, who notched 18 goals in Season 2 is on pace for 10 this time around. Granted, we're dealing with very small sample sizes (each team has played only six games), but it's weird to see such huge fluctuation in the scoring totals. What was it about Season 2 that resulted in such ridiculous amounts of scoring? Season 3 is much closer to what we saw in Season 1, but somehow feels less compelling. I think I'll scour the stats to find some interesting storylines to mull over.

Monday, May 25, 2020

Stress Case

One of the most interesting mechanics of the Alien RPG is the use of stress dice. As the tension ratchets up, characters obtain stress dice that they add to most rolls. (Alien is a D6 dice-pool game.) On the one hand, the stress dice function like a rush of adrenaline, increasing the character's odds of completing a task successfully; however, if any stress die comes up with a 1, the character freaks out and is forced to make a panic roll to see what happens next. It's impossible to avoid stress dice entirely, but certain rules allow you to minimize the risks of stress and panic, while other mechanics allow you to embrace the chaos and maximize the positive aspects of stress.

I was interested to see how the boys would react to these game rules. Knowing the way they approach other games, I expected Matthew, who will always push the envelope, to favor the use of stress dice, while the risk-averse Nathaniel would avoid stress at all costs. And boy howdy, was I right! 

Sunday, May 24, 2020

Project Caliban

With things starting to calm down a bit at work, the boys and I have been able to jump into the Alien RPG. I have two storylines mapped out -- one a brief, Aliens-like tale of colonial marines against overwhelming odds, and the second a more exploration-focused homage to the Prometheus films. I'm leveraging the miniatures and tiles from the AVP game for the first campaign, but I suspect I'll need a bit more variety for the second. I doubt if we'll begin that bit for a couple of months, so at least I have some time to get my stuff together. The first one, at least, is off to a good start after our first couple of sessions. In Project Caliban, the boys are playing fellow privates in a marines unit that has been betrayed by the government of the United Americas. They're finding it genuinely nerve-wracking and stressful. Mission accomplished!

Saturday, May 23, 2020

New Edition...

Warhammer 40,000 has a new website, and soon also a new edition. One of the most frustrating aspects of this game (and its parent company) is the constant churn of editions. You buy a bunch of books and then, before you know it, they're all outdated. With the current (for now) 8th Edition, at least the core rules are free. From what I can tell, the rules for the upcoming 9th Edition will also be free, and codexes from the current edition will be compatible with the new one. That's a relief, but the FAQ also states that new codexes will be released for each faction, so only time will tell exactly how useful our current books will be. 

Sunday, May 17, 2020

Three Apiece

Each team has now played one game against all the others -- so three games apiece, or a quarter of the regular season. It's been kind of an odd campaign thus far.

The Victorias, in their quest for a threepeat, are a perfect 3-0-0, but all three wins were by the slim margin of a single goal. The other three teams are sitting at 1-2-0, but all having shown flashes of stronger play here and there.

Among individual players, it's been a slow start for three of league's biggest stars -- Cyclone Taylor (2 G, 1 A, -3), Frank McGee (1 G, 1 A, -2), and Gord Roberts (0 G, 2 A, -2). Meanwhile, Hod Stuart (2 G, 4 A, +2) and Hobey Baker (1 G, 5 A, +3) have jumped out to claim a share of first place in the scoring race, but the biggest surprise has been co-leader George Richardson (4 G, 2 A, +4), a second-line winger on the Comets who's now just two goals and four points shy of his career highs.

The funny thing about Richardson is that he almost didn't make the Comets' opening-night lineup. It was down to him or the newly acquired Fred Maxwell, and I opted to insert Richardson alongside Harry Trihey and Jimmy Gardner. Richardson and Gardner both scored in that first game, and theirs quickly became the Comets' best line and arguably the most dominant in the league in the early going. And poor Maxwell is still waiting for his chance to crack the lineup!

Some funnies in a non-funny time



Friday, May 15, 2020

Second Opener

Our two other teams, the Bulldogs and the Victorias, kicked off their seasons with a close contest hosted by the rebuilding Dogs. Late in the first period, Vics rookie Barney Stanley took a penalty on the very first shift of his career. His teammates killed off the penalty, and Stanley made up for his gaffe by scoring his first goal mere seconds after jumping out of the box. It was a cool and memorable moment, and gives Stanley the early edge in the race for Rookie of the Year. The Vics added to their lead in the second period on a goal by Cyclone Taylor, but soon the Bulldogs found their footing. Defenseman Fred Whitcroft blasted one past Bowse Hutton, and then Oliver Seibert tied the game minutes later. It was 2-2 heading into the third, and both goaltenders earned their keep in a frantic twenty minutes of back-and-forth action. The only puck to cross the goal line came from the stick of Frank Rankin midway through the period, although it took a spectacular save from Hutton in the final minute to preserve the Vics' 3-2 win, as Gord Roberts nearly tied the game on a late power play. So far, we've had a pair of 3-2 finishes and some stellar goaltending from all four netminders. Here's hoping the rest of the season lives up to the standard set in the first two games!

Thursday, May 14, 2020

Season 3 is Underway!

I kicked off the third season of my Hall of Fame hockey league with the Comets hosting the Thistles. A lot has changed since these two teams squared off in the finals of the mini-tournament I conducted prior to Season 1. The Thistles won that event, but then finished dead last in both Season 1 and Season 2. I've tried to improve them through trades and the draft, and now this Thistles team looks quite different from the one that skated away with the tournament trophy. Only five players remain from that squad: left winger and captain Tommy Phillips, center Dan Bain, and defensemen Hod Stuart, Moose Johnson, and Dickie Boon. How will Season 3 turn out for the revamped Thistles? Just one of many great storylines I'll be following this season!

The Comets, fresh off their run to the championship series, struck first in this contest when George Richardson scored on his own rebound midway through the first. Early in the second, Tommy Phillips tied it up for the Thistles and then scored again moments later to give the visitors a 2-1 edge. Late in the second, Hod Stuart scored on a slapshot from the point. Reeling from this barrage, the Comets tried to get things back on track in the third -- and the headstrong Thistles seemed inclined to oblige by gifting them back-to-back power play opportunities. The Comets converted on the first one when Jimmy Gardner cut in to score from point-blank range. On the ensuing faceoff, Harvey Pulford took down Lester Patrick, resulting in another Comets power play. In the most intense sequence of the game, Thistles rookie and number-one pick Tommy Smith cruised in against Percy LeSueur on a shorthanded breakaway but failed to score. The Comets, likewise, were unable to convert on their remaining chances and the game ended with a 3-2 win for the visiting Thistles. Too soon, however, to say that they've truly turned the corner!

Wednesday, May 13, 2020

Ice Time

In the early days of hockey, the guys in the starting lineup played almost the entirety of each game. Teams would have a couple of reserve players too, but they saw significant action only if a starter was forced out of a game due to injury. It's a stark contrast to today's NHL, where teams roll four lines and three defensive pairings.

In my pre-NHL Strat-O-Matic league, I've tried to strike a balance between these two extremes. My four teams have no more than a dozen players apiece on their rosters. Through the first two seasons, they've dressed one goaltender, three defensemen, and six forwards for each game. Among the forwards, the starters average about 40 minutes of ice time per game, while the second-line guys are at about 20 minutes per game. The "regular" defensemen average between 30 and 40 minutes each.

Then we have the rovers. Before the NHL, many leagues used a sixth skating player, known as a rover (often the team's best overall player), who had the freedom to float around the ice and look for opportunities to make plays wherever needed. The Strat-O-Matic Hockey game system doesn't include rules for rovers, so I've simulated this historical position using offensively skilled defensemen who get extra playing time. One such defenseman on each team -- Cyclone Taylor (Vics), Mike Grant (Comets), Hod Stuart (Thistles), and Si Griffis (Bulldogs) -- gets double-shifted and is used to quarterback his team's attack. When I was looking at ice times the other day (in preparation for allowing teams to dress four, rather than three, defensemen in the upcoming Season 3), I was flabbergasted to see that my rovers are averaging about 50(!) minutes per game. No wonder Cyclone Taylor and Mike Grant seem to assist on every goal!

A great player staying out on the ice for five-sixths of a game probably isn't out of whack from a historical perspective, but I think I'll make a few changes to ice time for Season 3 and beyond. After all, player usage evolved in real life, so why not also in my simulated league? I'll shoot for reducing the disparity in ice time among defensemen (targeting 40 minutes per game on average, with the rover-type guys getting slightly more and fringey blueliners getting slightly less) and also between the first and second lines for the forwards (targeting an average of 30 minutes per game, but with star players getting a bit more). In terms of the game impact of these changes, we may not see Cyclone Taylor run away with the scoring title again (in fairness, he did miss almost two full games in Season 2 and still finished five points ahead of Frank McGee), but overall I think it will make for a more reasonable distribution of ice time among all the players. That's especially important as I grow the league through the introduction of more players via the draft.

Tuesday, May 12, 2020

Blockbuster!

Some players will be swapping sweaters before we kick off Season 3! I'll start with a review of the minor deal before moving into the blockbuster.

Victorias trade Fred "Steamer" Maxwell (LW) to the Comets for Phat Wilson (D).
Hard to believe it, but this is the first trade that the Victorias have ever made! With the arrival of Barney Stanley in the draft, Maxwell became a bit redundant. The Vics will miss his speed (as a whole, the Vics aren't exactly a fleet-footed team), but Stanley is hands-down a better player. In exchange for Maxwell, the Vics acquire second-year blueliner Wilson, who gives the defending champs a bit more depth at a position that gets pretty thin after Cyclone Taylor. The Comets, meanwhile, had no spot for Wilson, but Maxwell brings the aforementioned speed, as well as positional versatility (he can play all three forward positions).

Thistles trade Tommy Dunderdale (C/RW) and Paddy Moran (G) to the Bulldogs for Riley Hern (G) and Harvey Pulford (D).
This is the big one. And with all due respect to Moran and Pulford, this trade is really a swap of an elite forward for a talented but enigmatic goaltender. According to the stat cards, Hern should be the second-best goalie in the league, but the actual game results have not been quite so favorable. No matter what, he'll be an improvement over Paddy Moran. Why, then, did the Bulldogs agree to part with Hern? For one thing, Moran's results (especially in Season 2) suggest that he's suffered from some bad luck -- he's not really that bad. More importantly, giving up Hern allowed the Bulldogs to land a top-line forward in Dunderdale. He had a down year in Season 2, but in Season 1 he was a legitimate MVP candidate. The Bulldogs will switch him from center back to his natural position of right wing and then put him on a line with star pivot Bruce Stuart and former MVP Gord Roberts to form an unholy trinity that will run roughshod over opposing defenses. I absolutely cannot wait to see these three in action together. On paper, at least, it's the best line in the league.

Sunday, May 10, 2020

Season 3 Draft

Prior to Season 2, I conducted a draft in which the last four old timers with zero games of NHL experience were selected by the teams in my Strat-O-Matic league. For this season's draft, I've rounded up the four Hall of Fame players who have the fewest number of NHL games. The teams selected in inverse order of regular-season points, so the lowly Thistles picked first overall for the second consecutive season.

1. Thistles: Tommy Smith, C
Meet the Anti-Frank McGee. The Comets superstar is all about skating and scoring, and Tommy Smith does everything except skate and score. Smith is an elite defender, a good passer, and (according to the game stats), he'll be the very best faceoff man in the league. In short, he's a toolsy player, and I'm fascinated to see how his skillset will manifest. If the Thistles put him between Alf Smith (his much-older brother) and Tommy Phillips, is he a number-one center? Or does he end up more like Dubbie Bowie -- a solid defensive forward who kills penalties but doesn't add much offensively? Did the Thistles make a mistake in taking this guy with the first overall pick, especially when the two players drafted after him have such clear and obvious value? No matter what, the debut of Tommy Tools (or is it Toolsy Tom?) playing with his feisty brother Alf is going to be a fascinating story to follow in Season 3.

2. Bulldogs: Art Ross, D
This league is thin on steady, stay-at-home defensemen -- especially those who can stay out of the penalty box. (Looking at you, Moose Johnson and George McNamara!) Ross is no wizard with the puck (how ironic, then, that the NHL's annual scoring champion wins a trophy named after this guy!), but he adds depth and penalty-killing acumen to a Bulldogs team that needs serious help on the blueline. Safe, solid pick.

3. Comets: Lester Patrick, D
Ross or Patrick? Patrick or Ross? Lester Patrick's game stats are almost identical to Ross's. If you're looking for defense, you can't go wrong with either one. In Patrick, the Comets have added a true stud to their already impressive squadron of defensemen. Now they can trade a surplus blueliner for more depth at forward.

4. Victorias: Barney Stanley, LW
To my knowledge, this Stanley is unrelated to the cup that shares his name. In game terms, he's a winger with moderate-to-good offensive capabilities, and if he turns into the second coming of Billy Gilmour or Tom Hooper, the Vics will be ecstatic with this pick.

Now that the draft has been completed, the teams will consider trades prior to the start of the season. I suspect there may be a blockbuster involving a Thistles pivot and a goalie...

Friday, May 8, 2020

Expansion Team!

I keep going around and around on the idea of NHL players in my Strat-O-Matic Hall of Fame League. On the one hand, my purpose for the league is to have fun learning about the multitude of hockey stars who played before the advent of the world's premiere modern league. Bringing in bona fide historical NHLers like Georges Vezina and Joe Malone only muddies the waters and takes the emphasis away from dudes like Cyclone Taylor and Alf Smith. On the other hand, the early days of pro hockey involved numerous leagues, some of which existed concurrently with the fledgling NHL. It was not uncommon for players to switch from a rival pro league to the NHL, or vice versa. Players like Lester Patrick (one NHL game), Barney Stanley (one), and Art Ross (three) achieved Hall-of-Fame status on the basis of their careers in these other organizations -- just like Cyclone Taylor and his ilk. It feels wrong to exclude these guys.

As such, starting with the third season of my Strat league, I'm going to stop excluding players who appeared in the NHL. Over the course of a couple of seasons, we'll see the aforementioned Patrick, Stanley, and Ross, along with fellow skating players Jack Laviolette, Harry Hyland, and Tommy Smith, Joe Hall, Rusty Crawford, goaltender Hugh Lehman, and perhaps others down the line.

Once a few more of those gentlemen are in the fold, I'll have enough players for an expansion team! Our little four-team league will add a fifth franchise, most likely for Season 4. In keeping with how I've handled it so far, I'll use the name of a real-life pre-NHL team for this new outfit. To the Victorias, Bulldogs, Comets, and Thistles, we will add...the Millionaires! (Yes, those old team names were pretty lame.) It will be super fun to put together an expansion draft and watch this new team take shape.

But first, I still need to play Season 3; and before that, I need to run a draft and start working some of these guys with a modicum of NHL experience into the league. I'll take the four Hall of Famers with the fewest NHL games and use them as the draft class for the upcoming season.